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The Army Carbine is one of the weapons in the game Bastion.
Description[]
High-damage ranged weapon with heavy recoil. Accuracy increases the longer the attack button is held down. Can be fired from the hip but is inaccurate at all but point-blank range. A Power Shot can be performed if the attack button is released half-way to full accuracy; this shot is more powerful and almost as accurate as a full-length shot.
Signature weapon of the Caelandian Triggers of the Old World.
Upgraded with Something Fancy.
"The standard-issue bolt-action rifle of the Caelondian armed forces, also known as the weapon that conquered the continent."
Upgrades[]
Column 1:
- Power Tuning (Bullets Cause Knockback)
- Cavalry Barrel (+35% Damage)
- Reinforced Chamber (+10% Hit Chance)
- Combat Scope (+35% Damage)
- Boomer Rounds (Bullets cause area damage)
Column 2:
- Speed Tuning (+30% Speed While Aiming)
- Marksman Barrel (+50% Aiming Speed)
- Insulated Chamber (+35% Faster Reload)
- Reflex Scope (+50% Aiming Speed)
- Razor Rounds (Bullets ignore armor)
Secret Skills[]
Breaching Bullet
Breaching Bullet
- A special bullet that lodges inside the target and explodes shortly thereafter.
- "Some frowned on this device but no one denied its effectiveness."
Trigger Blitz
Trigger Blitz
- A fast, decisive shot aimed at the target's vitals.
- "The Army's Triggers used this skill in desperate times to decide battles in their favor."
Proving Grounds[]
"Caelondia's army only took the best -- and the best of them trained on Trigger Hill. The Triggers believed they were nothin' without their rifles."
- Third Prize
- Reward: Something Fancy
- Second Prize: Under 50 seconds
- Reward: Something Coarse
- First Prize: Under 35 seconds
- Reward: Trigger Blitz
Strategy[]
Take Werewhiskey. After spawning fall off the cliff till critical hit bonus activated. With Marksman Barrel and possibly Reflex Scope this should not take much time.
Weapon Pick Lines[]
- Cael Hammer: A hammer and an Army Carbine. When I was a fighting man, I used the very same.
- Fang Repeater: Figure it's a good time to put his two favourite firearms to the test.
- Breaker's Bow: Best not let them get too close if you only got a bow and a carbine.
- War Machete: Machete and carbine still go well together just like in the War.
- Scrap Musket: No more fooling around, time to roll out the big guns and get this over with.
- Dueling Pistols: Now that's a lot of guns for just one Kid, but he can hold his own.
- Brusher's Pike: Sometimes a Brusher's Pike just ain't enough. That's what the Carbine's for.
- Fire Bellows: When one type of firepower ain't enough, there's always the carbine and the bellows.
- Galleon Mortar: Kid ain't taking chances, takes all the firepower he can carry.
- Calamity Cannon: Kid makes me nervous sometimes strutting around with all those guns.

