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{{Gallery}}
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{{Gallery}}'''''[[undefined|thumb|link=]]'''''
'''''[[File:Wallflower_Type_4.png|thumb]]'''''
 
   
[[Wallflower]]s are sentient flora from the Wild.
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[[Wallflower|[[File:Wallflower_yellow.png|right]]Wallflowers]] are sentient [[Monsters|monster]] flora from [[the Wild]].  They react to any damage by raising their armored petals.
   
Like their cousin the [[Pincushion]], they spawn in a variety of forms. In general, these are large flowers that lower their petals to spitting projectile attacks.
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Like their cousin, the [[Pincushion]], they spawn in a variety of forms.
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==Variant==
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===Yellow===
   
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The most common variety, yellow Wallflowers fire a single projectile attack at [[the Kid|The Kid]]. They are unique amongst ranged enemies in that yellow projectile attacks accelerate as soon as they are fired.
When attacked themselves, including counterblocks, they immediately raise their petals. The resulting defense can only be defeated by weapons with Armor penetration upgrades.
 
==Types==
 
Yellow- Fires a single fungus at the player, which slightly accelerates. Keep this in mind, as it may mess up your Coutner timing.
 
   
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Extremely long range with medium-short reload time.
Blue- Same as Yellow, fires more than one.
 
   
Pink- Shoots fungi in every direction, irregardless of the location the player is.
 
   
Black- "Charges" fungi. It shoots fungi out every second or so, and they rotate around the Wallflower randomly. When killed, the fungi will spread out randomly. It does not seem to attack the player at all.
 
   
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===Blue===
Green- Shoots a stream of fungi in the general direction of the player.
 
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Blue Wallflowers fire three projectiles towards the Kid.
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===Pink===
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This type fires an expanding circle of projectiles. Pink Wallflowers are typically deadlier at close range.
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===Black===
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Black Wallflowers periodically releases projectiles, which then orbit the parent wallflower. When the parent is destroyed, the projectiles immediately scatter in the direction(s) they were facing.
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Unusually, this enemy will not otherwise attack the player.
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===Green===
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Once the player is in range, the green wallflower will attack with an arching stream of projectiles.
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Long range with medium reload time.
 
==Gameplay==
 
==Gameplay==
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All attacks are preceded by both a gurgling noise and motes of light gathering around the mouth of the wallflower.
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<p style="border-style: initial; border-color: initial; font-style: normal; font-size: 13px;">When attacked themselves, including counter blocks, they immediately raise their petals. The resulting defense can only be defeated by weapons with Armor penetration upgrades.</p>
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===Recommended Weapons===
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*[[Brusher's Pike]]
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*[[Army Carbine]] (<span style="font-style: normal; ">preferably</span> with the +aiming speed upgrade)
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*Flame Bellows (Preferably with the Napalm Reservoir upgrade)
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*Other extended ranged weapons
 
==See Also==
 
==See Also==
 
*[[Monsters]]
 
*[[Monsters]]
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[[ru:Стеноцвет]]
 
[[Category:Monsters]]
 
[[Category:Monsters]]

Latest revision as of 21:19, 15 November 2019

Overview
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thumb|link= [[Wallflower|

Wallflower yellow

Wallflowers]] are sentient monster flora from the Wild.  They react to any damage by raising their armored petals.

Like their cousin, the Pincushion, they spawn in a variety of forms.

Variant

Yellow

The most common variety, yellow Wallflowers fire a single projectile attack at The Kid. They are unique amongst ranged enemies in that yellow projectile attacks accelerate as soon as they are fired.

Extremely long range with medium-short reload time.


Blue

Blue Wallflowers fire three projectiles towards the Kid.


Pink

This type fires an expanding circle of projectiles. Pink Wallflowers are typically deadlier at close range.


Black

Black Wallflowers periodically releases projectiles, which then orbit the parent wallflower. When the parent is destroyed, the projectiles immediately scatter in the direction(s) they were facing.

Unusually, this enemy will not otherwise attack the player.


Green

Once the player is in range, the green wallflower will attack with an arching stream of projectiles.

Long range with medium reload time.

Gameplay

All attacks are preceded by both a gurgling noise and motes of light gathering around the mouth of the wallflower.

When attacked themselves, including counter blocks, they immediately raise their petals. The resulting defense can only be defeated by weapons with Armor penetration upgrades.

Recommended Weapons

  • Brusher's Pike
  • Army Carbine (preferably with the +aiming speed upgrade)
  • Flame Bellows (Preferably with the Napalm Reservoir upgrade)
  • Other extended ranged weapons

See Also